Experiments, demos, and toys. Some are for kids, some are for debugging ML models, some are just because I wanted to see if I could build it.
Guitar Hero-style game using hand gesture recognition. Match gestures as they fly across the screen.
Real-time hand landmark detection and gesture recognition using MediaPipe. No game, just the raw tracking visualization.
Four-quadrant sensor playground: camera motion detection, audio visualization, device accelerometer/gyroscope, and touch-reactive canvas. Works best on mobile.
Tablet touch games for young children. Ripples, trails, color zones, and bubble popping. Designed for touchscreens but works with mouse too.
Interactive 3D mesh visualizations related to my SGD research. Procedural terrain, wave distortions, tunnel vortex, and more.
100 corporate-AI-slop haikus, each a verified 5-7-5. Every buzzword links to a mock-academic definition. Every spinner-verb links back to the Claudionary.